How to draw water ( sea ) Yeah, I know, lately I can not keep pace with the tutorials, but fortunately soon someone will come to my rescue! Today I want to talk about WATER. I was thinking of dividing the tutorial into two parts: the first, how to make water from the outside, for example, to represent seas, lakes, waves, while the second will analyze the close effects and how the light refines on objects through the water. So let's start with a standard color chart, blue, in my case composed of B00, B02, BG05 and BG07. At some point I went from B to BG because I like to have a green or violet note when I do the water. The concept is based on two levels of work, a bit like the tutorial of wood texture: first a base, in the case of water, shaded from light to darker to deepen, and then the volumes given by the ripples of the waves on the water. As you can see, the left column indicates the gradient of the base and the right wave the texture of the waves. Let